3D terrains allow you to watch the battle from many angles.
4 unit types with historical uniforms, weapons, flags, and accessories for each civilization to enrich the cultural backdrop. The unit types are Heavy Infantry, Light Infantry, Archers and Cavalry.
Several unique city layouts and landcape backdrops including forests and deserts for variety and realism in battles that take place across the globe.
Weather effects like fog, rain, and snow influence the outcome of the battle. Heavy fog can have a "fog of war" effect in battle mode, so that an army would have little or no intelligence about the enemy army’s numbers, strength, and position.
Choose the attack time: Attacking at dawn increases the chance of fog, which can be used to cover your charging cavalry. Natural lighting changes corresponding to the time of day.
Soldiers act human. Fear, fatigue, and morale affect their performance in battle.
Chain of Command effect means the leader influences the performance of his subordinates.
Battle replay allows the player to review their success or failure.
Multiplayer option lets the player to compete against a friend.